So, been about a month since I’ve posted anything to this dev blog, about time I post a conglomeration of screenshots from what I’ve been working on. Here you go.
So yeah, been working on some small things. Basically I have a list of features I want to add to the game, so I’m using my ugly programmer-art prototype as a sandbox where I can build each feature. This past month I’ve been focusing on making keys and locks work, as well as making some cosmetic things to help me not get lost while playing and testing.
Likely the next feature I will implement is inventory. Not sure how long that is going to take, but I will likely post something when it’s in. Might also start teaching myself how to use Blender so I can make a slightly less ugly prototype for the next phase.