progress

Apologies for radio silence for a while, but between graduation, job, moving and not having internet at my new place, not much has happened on either of my big projects until recently.

That being said, Debris I am now officially classifying as my main project. Fear Him is still going to happen, but for the time being I’m putting that on hold (at least until I get internet and time management sorted). Last night I got a bit of work done on a new system for the combat in Debris, and I know Tom has also been doing a lot.

Once the new combat system is implemented (and the game gives you the right information on how to use it) I’m thinking we might put up a new build. The build is available to play, there is a sticky on the top of the page, and feedback on the game is always appreciated.

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