Weekend game jam, woo!

Debris is a small game that I made with my friend Thomas. (you can find him on either twitter or his website) We made the initial prototype in 4 days as a game jam.

We then spent close to a year working on an updated version of the project, working in our limited spare time and making very slow progress.

After getting a few of the early mechanics working in cleaner code as well as getting the bare bones of a procedural generation system working, we got a bit burned out, and decided that it was not worth continuing.

You can play the original prototype build here, assuming that your browser still supports Unity Web Player.