Weekend game jam, woo!

Debris is a small game that I made with my friend Thomas. (you can find him on either twitter or his website) We made the initial prototype in 4 days as a game jam.

We then spent close to a year working on an updated version of the project, working in our limited spare time and making very slow progress.

After getting a few of the early mechanics working in cleaner code as well as getting the bare bones of a procedural generation system working, we got a bit burned out, and decided that it was not worth continuing.

You can play the original prototype build here, assuming that your browser still supports Unity Web Player.

eternally blessed with critical fumbles