new placeholder sprites

I am not an artist, that being said, the last week or so I’ve been practicing pixel art sprites on my lunch breaks in order to make new placeholders for Debris. Been having a lot of fun with it, so I thought I would share the ones that I have here.

This week I also got the new codebase reading clicks, and can move a character around the screen. Nothing too impressive, but it’s progress.

Thomas has also been working on some really cool stuff, including the procedural algorithms for the dungeon’s creation and layout!

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